They are designed as placeholders that can later be changed, and nothing more.Īs much as we all love the program, you’ve failed your job as a designer if you haven’t solidly masked that your game is made in GameMaker. Just be warned, it’s easy to tell when a feature was considered, and when it was slapped together.Ī default load screen and default icons are really off-putting. By all means, if a sphere or box is a legitimate part of your game design, go for it. But this isn’t 1992 after years of lazy character development, those guilty of this can surely try a little harder at some actual graphical work. Sure, at first it was cute controlling a cube with eyes. Instead we end up seeing endless amounts of games that substitute legitimate character design with colored gliding boxes and rolling balls. GameMaker is a wonderful tool and it allows those with creative ideas who don’t have all the technical know-how to produce their own games.īut after many years, we’ve seen a lot of home brew games, and it’s about time some cliche features and thoughtless design failures are put to rest once and for all.īoxes & Circles Don’t Make Good CharactersĬreating a walking cycle (or even just requesting one) is apparently too much for some people.